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Twisty's Asylum Escapades Patch





















































About This Game Crazy, Bloody, Fun!Twisty has endured his cramped cell in the asylum for too long and needs your help to escape. Should he be locked away? Probably. Is he a genuine threat to society? Absolutely. Does he care? Of course not, he's a giant floating brain with teeth! He just wants to get out and have some horrific fun while doing it. Twisty's Asylum Escapades is a darkly comical 3D action/adventure game with Metroidvania-like elements. Its gameplay style is designed to be a bit of a throwback to sixth-generation era games (not coincidentally, the type that the developers grew up on). This version of TAE has been remastered specifically for its Steam release and features improved graphics and additional content and gamplay.So come with Twisty and explore his very unique world, tearing through enemies who want to keep him imprisoned and maybe even make a few "interesting" new friends along the way. Don't be afraid of the strangeness, it's a game, so enjoy it!Many people seem to underestimate the game at first glance, so we'd like to tell you a little bit more about it... What is Twisty's Asylum Escapades? It's a Fully Featured Action/Adventure GameTwisty's Asylum Escapades features third person combat, stealth elements, item collection, power-ups and exploration. Despite being an indie game, it's designed to be a fully featured action game and its overall gameplay is a nod to classic sixth-generation era games. You even get your own minions! It's Campy HorrorFrom the asylum setting, to the creepy music, to many of the numerous details and references you will find throughout the game, Twisty's Asylum Escapades revels in many beloved horror tropes. It's a genre that's close to our hearts and we love playing with that. It's FunnyThere's a lot of humor here in this old dark asylum. From subtle satire to slapstick silliness, Twisty's Asylum Escapades was created primarily with fun in mind. It includes many spoofs about games of the past, and many of these are deliberately integrated into the gameplay itself. Even the premise of the game is very tongue-in-cheek, and designed to be the opposite of classic games in which the player must make their way down into a dark dungeon to battle a monster. Instead, in this game you must escape from the dark place and into the light, and you are the monster! It Has a Giant Floating Brain with TeethOne of the first things you might wonder about is the star of the game, Twisty. Although this isn't a platform game, Twisty is very much designed to be like a 90s platformer mascot; just a little weirder. And if you really think about it, some of those other game mascot characters were pretty strange themselves. He should fit right in.If you have any other questions about this wacky little game with the crazy brain, feel free to contact us! 7aa9394dea Title: Twisty's Asylum EscapadesGenre: Action, Adventure, IndieDeveloper:Twisted JeniusPublisher:Twisted JeniusRelease Date: 28 Sep, 2016 Twisty's Asylum Escapades Patch Twisty is...a DEEPLY reluctant recomendation. This is the dev's first game, and it shows. There's a kind of manic, earnest energy that irrevocably muddles Twisty's Asylum Escapade's design. The core concept is solid: you are playing Pac-Man from a third person view, trying to escape a series of complex and interconnected mazes. There are enemies of varying lethality, but all of them can be instantly and messily killed if you sneak up on them from behind. So, it swaps out Power Pellets for some basic stealth mechanics. (I mean, if I was setting my murderous Pac-Man game in an Asylum, the one thing I'd definitely keep would be the pill dependency. But, I digress.) It's a relatively fresh take on a proven concept. So far, so good.The problem is that Twisty's Asylum Escapades quickly loses focus on its core strengths. The achievements are themselves a testament to this. Why is there an an achievement for killing someone in the water? Do enemies move differently in water? Does Twisty handle differently? No. The answer is that the dev figured out how to make a floor tile's translucent blue gradient fade to a deep red, when an enemy is defeated upon it. Normally, this would just be a cool little visual effect. But, this was a bit of programming that the dev was so excited to pull off, that they added a handful of unnecessary pools all over the place, just so everyone could marvel at their accomplishment. And, it's those same design choices that choke the life out of what should be a perfectly straightforward game. Rather than lay out clever patterns for enemy placement and movement like a proper stealth game, Twisty just randomly spawns them in new locations. The frequency and power of these spawns is determined by your level. Oh, by the way, this game's also an RPG! You gain EXP by killing enemies. And, you need to collect posters. Yeah, there are posters all over the place. They give you non-exp points that go towards earning you extra-lives. But, the poster-point bonuses multiply if you collect multiple copies of the same poster in succession! You with me? No? That's alright. There are special power-ups that you can find scattered across the asylum that give Twisty new powers, like the ability to summon ally units to aid the brain in battle, or the power to cast lightning bolts at foes instead of engaging them in close quarters combat! And you'll need that ability, since later enemies are armed with guns that have unlimited range! Oh, and there's also a movie theater on one floor that is screening the actual movie "The Brain That Wouldn't Die" (Joseph Green, 1962)! Possibly in its entirety! I don't know...I watched the first 6 minutes, and moved on.All of these might make for some fun New Game+ extras, or cleverly hidden Easter Eggs. But, Twisty just can't help itself. It throws all of this out in the open, and forces you to engage with it. The developer likes to act as though this is part of the game's intentionally "LOL!! SO RANDUMB!1!" tone. However, the endless series of random crashes I experienced during my playthrough did not seem like an intentional feature. What did were the generously placed save points that act as a lazy answer to to that problem. TO SUMMARIZE: Twisty's Asylum Escapades is a buggy mes, enemies spawn at random, even basic mechanics are broken, the gameplay is needlessly convoluted, and it crashes every few minutes. So, why would I ever recommend this? Because the first few minutes, before you move on to all the game's insufferable bloat, before the developer completely lost sight of the game's core idea, when you're just moving around a maze-like basement, circling behind unsuspecting janitors and tearing them to shreds before they can sound the alarm, THAT GAME is a genuine blast!It's a shame no one ever finished making it. At least this is a fun demo...kind of.. Holy\u2665\u2665\u2665\u2665\u2665\u2665here we go again. Before we get into the moronic ideal that is "Twisty's Asylum" I must make it clear, this title is made with a terrible engine with barely working mechanics, insane handling and terrible lighting. No means to edit any of these problems mind you, as that would take an extra 4 lines of code and the barely functioning retard who slapped this mess together cant seem to work it in his schedule to repair this game. If it can even be called such a thing.So the title crashes often, crashes to desktop. No feature to save even though it has a savescreen after reading documents (etc boiler room before egyptian halls etc) the combat is silly, as in out of balance and scale. Healing is few and far between. Poster mechanics dont explain themselves well. No guides exist to inform the gamer of what to do beyond vague posts in-game. Did I mention constant crashing? I bought this for the same reason anyone else did, small achievmenet pool and cards. It does deliver on the cards but the achievments require massive grind and the title breaks after about 20 minutes. Of course the dev is impossible to contact. Another 3rd world \u2665\u2665\u2665\u2665\u2665tain title shovelware game with no goal to polish or communicate with the playerbase. Buy with absolute caution. Impossible to 100%. nice maze game for insane gamers. Wierd, trashy, but funIdk, how to describe this thing, but it's very specialNot recommended for people, who like story, graphics and etc. This game sucks on many levels. The graphics look like they are from the N64. It crashes fat too often. Its not even fun. All in all dont buy this game. Got somwhat mixed feelings about this game. On it's own, it's very entertaning. The horror aspect definitely goes away quick, and it becomes more humorous I mean, you're a floating brain devouring people! The problem is that it comes with a $10 price tag, which increases my expectations of this game, and this is where it falls short. If it were free on gamejolt, or even 4 or 5 bucks, I wouldn't expect so much and would have enjoyed it way more, especially since the game is only an hour long. So definitely wait for a sale before buying it, and you'll have way more fun with it! https:\/\/youtu.be\/qJSKlUCWPVwIf you want to see what it's like first, feel free to check out my playthrough of it!

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